It may work with other versions, but only if that version hasn't changed the code within the 'func_replay.rpy' file. ![]() While the Universal Cheat Mod works with any version, The Replay Customization Mod might not. I will not answer the question of how to activate the mod because it is plainly written right here. The Mod is tied to a hotkey and is activated whenever you press the "," or Comma Key.Just press ignore and don't press it again) ![]() There is a gallery mode where you can look at different poses and outfits you want them in (If the outfit is not found in the images there will be an error.All (current) characters have their Cheat Menus done already.You can toggle if they are Obsessive or Nymphomaniacs.It allows you to Finish All Programming for all characters immediately or failing that, by the next time you go to sleep.It allows you to instantly Suppress, Re-calibrate, or Reprogram someone when in their specific character Cheat Menu.It allows the Adjustment of Love, Lust, Inhibition, Corruption, Willpower, Control, and Favor.Includes a Reset Option, Which allows you to do options like Quickie, or small favor or large favor, multiple times without having to wait until the next day.It allows you to Summon Characters onto the scene, making it so you don't have to go look for them.It works with or without SLDR's Mod and with or without the Replay Customization Mod.It works with any Game Version Modded or Unmodded (and should be compatible with all future versions).As of and Build 25.00, these are some of the major features of the Universal Cheat Mod To be honest, it's not as great as the mod SLDR gives us, but it's not meant to replace it in the first place It's meant to be used alongside or without it. What does this do? : The mod patch turns the unmodded version into a modded version.Firstly I would like to explain my Universal Cheat Mod. Getting a bit bored by the repetitive nature of the game, I next created Get Lucky to let everything happen just a little more often.įor now, I'll post both here, and will be adding to them as I work around some more annoyances (like a mod that suppresses Wild Oats and Familial Ties/Professionalism simultaneously).īelow, in the Functionality spoiler boxes, everything that's listed under Future is already functional, and will be part of the mod when the next version is released. Since somewhere around 0.16.50, I've patched 's mod into the newer versions of the game as they were released, saving him the trouble. If you wish to use it, remove the scripts.rpa file (if present) first or you'll get an error about duplicate files.Īs per the advice given to me I'm creating this thread to post my additions to the Superverse. The SLDR-0.29.00-GETLUCKY-SRC.zip file contains the source rpy-files and should only be used if you wish to edit or view the code yourself. Always start clean, and then load the existing saves. Log in or register now.The above is how I do it myself every single release. ![]() You don't have permission to view the spoiler content. The game sets a maximum of 5, so that's where it stops. It saves you from doing an insane amount of trips to the Initiative to train them. Just in case you didn't know yet, it has been possible to increase/decrease the Physical/Social/Mental stats by clicking on them in your profile screen. And the cache-directory was included in the scripts.rpa file, which was a bit odd.Ĭompressed with increased compatibility with the SFC mod. Was left with 3 duplicate call-labels in the kitchen. I chose to wait for a few hotfixes, this version apparently had a lot of bugs. I switched computers and can't get my test-saves to work, so I haven't tested extensively, but I did double-check the code changes, so it should be fine. There's already a link to the SFC Replay Mod in the code. The author is removing the scene replays.
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